| Project
Options: Lowry Books The
Giver, Gathering Blue, and Messenger Due:
________________________________________ The
Giver Options Write
what happens next at the end of The Giver. (Of course, if you think they
both just die, then this option is probably not a good option for you!) Create
a new ending for The Giver. Specify where your new ending starts, and then
begin writing. Illustrate
a memory that the Giver transfers to Jonas. Write
Rosemary's story. The
Giver is one of the most challenged books in the nation, according to the
American Library Association. Investigate the challenges and write a response
to those who would ban the book or limit young people's exposure to it. Write
a story from Lily's perspective. What happens in her family unit after Jonas's
escape is discovered?
Gathering
Blue Options Make
a Singer's robe based on the desciptions in Gathering Blue. You could use
fabric and fabric paints, paper and pens or crayons . . . Write
the Ruin Song that the Singer performs each year at the village's annual gathering.
Can you set it to music? Make
Kira's stick as it is described in the novel. Make
the Singer's staff. You could actually carve one or do a ink line drawing of it--with
the details identified in the novel. Create
a map of the village and surrounding areas. Write
Matt's background story. Embroider
a little piece of cloth like Kira had in her pocket at her trial. Write
a story explaining how Annabella knows that there were no beasts. Write
a story explaining what really happened to the gifted children's parents. Why? Write
a story creating Jo's background. Write
the story of Kira's father's injury (and supposed death) that happened before
she was born.
Messenger
Options What
happens after the end of this novel? Continue the story. Would
you prefer a different ending? Identify where you would start changing the ending
and write a new ending. Create
a visual demonstrating Kira's gift of seeing the future with her threads. Write
an essay explaining why the forest thickens. Develop a main idea and then support
it with references to the novel. Write
an essay explaining the impact of the Trade Master and Trade Mart on the Village. Write
the story of a character who arrives in the Village. Where does s/he come from?
From what horrors has s/he escaped? What happens on the trip to the Village? What
is the reception at the Village? Write
Mentor's story. Explain how he comes to be the ringleader of those who want to
close the Village. What happens to him after Matty "heals" the forest? Write
Ramon's story. Why does he become so ill? What happens to him? Write
Leader's private journal. What is going on in his head and heart while the Village
is experiencing the difficulties in this novel?
General
Options (can apply to any of the three books) Illustrate
a scene. The medium can be your choice. Create
a diorama of a scene. Create
a tangential (spin-off) story about a secondary character. Your story should start
from, end in, or somehow bisect with the book's story. Write
a journal for a major character. Allow your readers to see what the character
is really thinking--while still remaining true to the parameters of the novel. Draw
a comic strip of part of one of the novels. Write
part of the story from a secondary character's perspective. Pick
a scene that lends itself to dramatic presentation. Act it out with a group. (Talk
with the teacher about ways of spreading the work load out equally.) Make
an artifact (or two?) that has to do with one of the books. Make
a model of a character and clothe the character appropriately. 3-D? Paperdoll? Write
an essay comparing the customs and beliefs in one of the novels to ours. Create
a story about a community with different rules and customs than ours. How will
you let the reader know about the differences and tell and interesting story at
the same time? Digital
image manipulation (GIMP) Make
a movie of a scene. Create
a crossword puzzle with clues from the story. Develop
a treasure hunt that incorporates clues from the story text. Create
and record (or perform) a song about the story. Write
a poem about one of the novels, or a section of one of the novels. Create
a board game that incorporates story and setting details.
Assignment
Requirements Each
student is to do two projects--one for each of the two Lowry books you read for
class. (If you read all three, you may pick which two books you want to respond
to with a project.) At
least one of your projects must be a writing project. The
use of any work that is not your own must be documented. This applies to text,
images, and/or any other computer files. Late
work penalties will apply, as specified in course syllabus.
Grading
Criteria "A"
assignments will Have
an extra creative spark that sets them apart from the average projects, Portray
the student's understanding of the novel and characters, Reflect
accurately the story details (plot line, characters, conflicts, etc.), Demonstrate
a clear connection between your learning and the novel, Give
evidence of thoughtful and careful organization, research, and preparation, Incorporate
standard American English grammar, spelling, word usage, punctuation, capitalization,
and sentence structure, Be
neat and organized in presentation, Include
documentation for ALL sources (text and graphics), and Be
completed and presented on time. Written work must be submitted to Turnitin.com.
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