English 9
Rosemary Dibben
(707) 965-6759,
rdibben@puc.edu
English Dept.
PUC Preparatory School
McKibbin Hall, 1 Angwin Ave.
Angwin, CA 94508
Office Hours: Periods 2, 8 & 9. Other times by appointment.

Project Options: Lowry Books
The Giver, Gathering Blue, and Messenger

Due: ________________________________________

The Giver Options

  1. Write what happens next at the end of The Giver. (Of course, if you think they both just die, then this option is probably not a good option for you!)

  2. Create a new ending for The Giver. Specify where your new ending starts, and then begin writing.

  3. Illustrate a memory that the Giver transfers to Jonas.

  4. Write Rosemary's story.

  5. The Giver is one of the most challenged books in the nation, according to the American Library Association. Investigate the challenges and write a response to those who would ban the book or limit young people's exposure to it.

  6. Write a story from Lily's perspective. What happens in her family unit after Jonas's escape is discovered?

 

Gathering Blue Options

  1. Make a Singer's robe based on the desciptions in Gathering Blue. You could use fabric and fabric paints, paper and pens or crayons . . .

  2. Write the Ruin Song that the Singer performs each year at the village's annual gathering. Can you set it to music?

  3. Make Kira's stick as it is described in the novel.

  4. Make the Singer's staff. You could actually carve one or do a ink line drawing of it--with the details identified in the novel.

  5. Create a map of the village and surrounding areas.

  6. Write Matt's background story.

  7. Embroider a little piece of cloth like Kira had in her pocket at her trial.

  8. Write a story explaining how Annabella knows that there were no beasts.

  9. Write a story explaining what really happened to the gifted children's parents. Why?

  10. Write a story creating Jo's background.

  11. Write the story of Kira's father's injury (and supposed death) that happened before she was born.

 

Messenger Options

  1. What happens after the end of this novel? Continue the story.

  2. Would you prefer a different ending? Identify where you would start changing the ending and write a new ending.

  3. Create a visual demonstrating Kira's gift of seeing the future with her threads.

  4. Write an essay explaining why the forest thickens. Develop a main idea and then support it with references to the novel.

  5. Write an essay explaining the impact of the Trade Master and Trade Mart on the Village.

  6. Write the story of a character who arrives in the Village. Where does s/he come from? From what horrors has s/he escaped? What happens on the trip to the Village? What is the reception at the Village?

  7. Write Mentor's story. Explain how he comes to be the ringleader of those who want to close the Village. What happens to him after Matty "heals" the forest?

  8. Write Ramon's story. Why does he become so ill? What happens to him?

  9. Write Leader's private journal. What is going on in his head and heart while the Village is experiencing the difficulties in this novel?

 

 

General Options (can apply to any of the three books)

  1. Illustrate a scene. The medium can be your choice.

  2. Create a diorama of a scene.

  3. Create a tangential (spin-off) story about a secondary character. Your story should start from, end in, or somehow bisect with the book's story.

  4. Write a journal for a major character. Allow your readers to see what the character is really thinking--while still remaining true to the parameters of the novel.

  5. Draw a comic strip of part of one of the novels.

  6. Write part of the story from a secondary character's perspective.

  7. Pick a scene that lends itself to dramatic presentation. Act it out with a group. (Talk with the teacher about ways of spreading the work load out equally.)

  8. Make an artifact (or two?) that has to do with one of the books.

  9. Make a model of a character and clothe the character appropriately. 3-D? Paperdoll?

  10. Write an essay comparing the customs and beliefs in one of the novels to ours.

  11. Create a story about a community with different rules and customs than ours. How will you let the reader know about the differences and tell and interesting story at the same time?

  12. Digital image manipulation (GIMP)

  13. Make a movie of a scene.

  14. Create a crossword puzzle with clues from the story.

  15. Develop a treasure hunt that incorporates clues from the story text.

  16. Create and record (or perform) a song about the story.

  17. Write a poem about one of the novels, or a section of one of the novels.

  18. Create a board game that incorporates story and setting details.

 

 

Assignment Requirements

  • Each student is to do two projects--one for each of the two Lowry books you read for class. (If you read all three, you may pick which two books you want to respond to with a project.)

  • At least one of your projects must be a writing project.

  • The use of any work that is not your own must be documented. This applies to text, images, and/or any other computer files.

  • Late work penalties will apply, as specified in course syllabus.

Grading Criteria

"A" assignments will

  • Have an extra creative spark that sets them apart from the average projects,

  • Portray the student's understanding of the novel and characters,

  • Reflect accurately the story details (plot line, characters, conflicts, etc.),

  • Demonstrate a clear connection between your learning and the novel,

  • Give evidence of thoughtful and careful organization, research, and preparation,

  • Incorporate standard American English grammar, spelling, word usage, punctuation, capitalization, and sentence structure,

  • Be neat and organized in presentation,

  • Include documentation for ALL sources (text and graphics), and

  • Be completed and presented on time. Written work must be submitted to Turnitin.com.